Pixel Farm 3D…Toony!
Monday, 18. May 2009 21:38 | Author:Joe
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Monday, 18. May 2009 20:13 | Author:Joe
Finally! Another post! I recently received the final ad images that I posed and rendered the Michelin Man into. It was a simple workflow, pose the Michelin Man, set up different render layers (fill light, key light, main, eye, reflection, etc) and tweak it like crazy in photoshop. He’s such a happy puffy man…. More to come!
I was not responsible for the ad design, just incorporating Michelin Man
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Friday, 9. January 2009 12:16 | Author:Joe
Breakdown
Ok, this update isn’t anything visually spectacular, and it’s not supposed to be. I want to show the technical process of something that is fast and looks simple, because there are still a lot of steps that go into live action tracking / integration.
The spot needed a 3D grapple with a rope to be tracked in, so I modeled the grapple, hand tracked it in maya using the footage as a backplate, simulated the rope using nCloth, and simulated the smoke using FumeFX.
Pixel Farm Credits
CG Modeling + Rigging + Animation + Lighting + Simulation
Joe Russo
Compositing
Tom Doeden
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Friday, 5. December 2008 0:16 | Author:Joe
This is a project I worked on with a colleague at Pixel Farm, Eric Schulist. The goal was to demonstrate visual effects integration into a live action plate rather than an in-depth story. It was entered into a local visual effects festival, Minnesota’s Electronic Theater, and shown. I was responsible for the modeling, animation, some simulation, and dust/plasma particle effects.
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Wednesday, 26. November 2008 21:16 | Author:Joe
Finally! I have dug through the vastness of that which are the servers at Pixel Farm and have uploaded two Michelin Man spots I worked on in August. In the maintenance garage spot I animated Michelin Man in every shot except the tool hand off. In the pump spot I animated Michelin when he walks behind the far gas pump and when he grabs the nozzle. I also built the gas nozzle in 3D and animated its base timing. Enjoy!
Pixel Farm Credits
Animation + Lighting
Chad Retrum
Joe Russo
Compositing
Tom Doeden
Rich Haesemeyer
Eric Schulist
Transfer + Color
Dave Sweet
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Friday, 29. August 2008 7:50 | Author:Joe
Pixel Farm Credits
CG Modeling + Texturing + Rigging + Animation + Lighting
Tom Doeden
Rich Haesemyer
Joe Russo
Eric Schulist
Compositing
Tom Doeden
Rich Haesemeyer
Eric Schulist
Transfer + Color
Dave Sweet
Category:Professional | Comments (3)
Sunday, 24. August 2008 10:01 | Author:Joe
A quick animation for the challenge. That silly Admiral Ackbar…
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Sunday, 27. July 2008 15:39 | Author:Joe
Another two weeks, another challenge. This time the theme was orange, so I decided to create a still image since I haven’t for a while.
I used 3ds max and Vray for the modeling & rendering of the flower & bee and Photoshop for texture maps, color correction, blurring, and all of those other post tweaks.
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Sunday, 13. July 2008 1:00 | Author:Joe
I have completed another 2 week Challenge animation. The theme was cycle.
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Saturday, 15. March 2008 15:10 | Author:Joe
Another animation for the physics challenge. The principle was elasticity.
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Saturday, 8. March 2008 15:06 | Author:Joe
A concept I developed after traveling on a plane with an annoying kid kicking my chair. This animation expresses what the situation felt like and what I wish I could have done.
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Saturday, 9. February 2008 13:56 | Author:Joe
Pixel Farm Credits
CG Modeling + Texturing + Rigging + Animation + Lighting
Joe Russo
Chad Retrum
Tom Doeden
Rich Haesemyer
Erich Schulist
Compositing
Kurt Angell
Tom Doeden
Eric Schulist
Rich Haesemeyer
Sound Design + Mix
Ken Chastain
Zac Bates
Jesse Marks
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Friday, 8. February 2008 15:02 | Author:Joe
Another animation for my school’s physics animation challenge. This time the topic was electro-magnetism. Therefore, the piece is entitled, “Magnetgician.” Enjoy!
Credits to Peter Starostin for the character rig.
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Friday, 8. February 2008 13:50 | Author:Joe
A commercial I worked on which promotes the SpiderWick Chronicles books. I created the Goblins.
Pixel Farm Credits
Design
Deb Kirkeeide
CG Character Modeling + Texturing + Rigging + Animation
Joe Russo
Rich Haesemeyer
CG Environment + Lighting
Rich Haesemeyer
Compositing
Rich Haesemeyer
Eric Schulist
Tom Doeden
Transfer + Color Correction
Oscar Oboza
Sound Design + Mix
Ken Chastain
Zac Bates
Jesse Marks
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