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	<title>Joe Russo - 3d artist &#124; animator</title>
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	<link>http://www.joerusso3d.com</link>
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		<title>2 Box Tops</title>
		<link>http://www.joerusso3d.com/2011/2/box-tops-for-education-2-box-tops</link>
		<comments>http://www.joerusso3d.com/2011/2/box-tops-for-education-2-box-tops#comments</comments>
		<pubDate>Sun, 07 Aug 2011 16:37:11 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[Box Tops]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[pixel farm]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=973</guid>
		<description><![CDATA[[See post to watch Flash video] More Box Tops! I was the 3D Artist &#038; Animator on this one, once again! Pixel Farm Credits Director Tony Mills Designers Alicia Reece Robert Mostoller 3D Artist + Animator + Compositor Joe Russo Additional FX Simulation R&#038;D Matt Pearson Sound Designers Ken Chastain Jesse Marks]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>More Box Tops!  I was the 3D Artist &#038; Animator on this one, once again!</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>Director</strong><br />
<a href="http://vimeo.com/user1386539">Tony Mills</a></p>
<p><strong>Designers</strong><br />
<a href="http://www.alicia-reece.com/">Alicia Reece</a><br />
<a href="http://robertmostoller.com/">Robert Mostoller</a></p>
<p><strong>3D Artist + Animator + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Additional FX Simulation R&#038;D</strong><br />
<a href="http://www.muttsy.net/">Matt Pearson</a></p>
<p><strong>Sound Designers</strong><br />
<a href="http://www.pixelfarmmusic.com/Pixel_Farm_Music/Home.html">Ken Chastain</a><br />
<a href="http://jessemarksmusic.com/">Jesse Marks</a></p>
]]></content:encoded>
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		<item>
		<title>31st World Wide SketchCrawl &#8211; Minneapolis</title>
		<link>http://www.joerusso3d.com/2011/5/31st-world-wide-sketchcrawl-minneapolis</link>
		<comments>http://www.joerusso3d.com/2011/5/31st-world-wide-sketchcrawl-minneapolis#comments</comments>
		<pubDate>Sun, 17 Apr 2011 22:15:49 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Illustrations]]></category>
		<category><![CDATA[sketches]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=885</guid>
		<description><![CDATA[Drawings from Saturday&#8217;s SketchCrawl event. It was freezing outside, so 3 of us huddled up inside a coffee shop downtown. Go Minneapolis springtime! Read more about the sketchcrawl event here: http://sketchcrawl.com]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/04/SC_JR_page001.jpg" rel="lightbox[885]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/04/SC_JR_page001.jpg" alt="" title="SC_JR_page001" width="554" height="686" class="alignnone size-full wp-image-882" /></a></p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/04/SC_JR_page002.jpg" rel="lightbox[885]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/04/SC_JR_page002.jpg" alt="" title="SC_JR_page002" width="554" height="686" class="alignnone size-full wp-image-883" /></a></p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/04/SC_JR_page003.jpg" rel="lightbox[885]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/04/SC_JR_page003.jpg" alt="" title="SC_JR_page003" width="554" height="686" class="alignnone size-full wp-image-884" /></a></p>
<p>Drawings from Saturday&#8217;s SketchCrawl event.  It was freezing outside, so 3 of us huddled up inside a coffee shop downtown.  Go Minneapolis springtime!</p>
<p>Read more about the sketchcrawl event here:  <a href="http://sketchcrawl.com">http://sketchcrawl.com</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Kentucky Lottery</title>
		<link>http://www.joerusso3d.com/2011/2/kentucky-lottery</link>
		<comments>http://www.joerusso3d.com/2011/2/kentucky-lottery#comments</comments>
		<pubDate>Sun, 20 Feb 2011 03:43:28 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[dollar]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[kentucky]]></category>
		<category><![CDATA[lottery]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[puppet]]></category>
		<category><![CDATA[puppeteering]]></category>
		<category><![CDATA[tree]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=843</guid>
		<description><![CDATA[Teaser &#8211; 15s [See post to watch Flash video] Launch &#8211; 30s [See post to watch Flash video] Here are two spots we completed for Kentucky Lottery in early January. In addition to the digital animation treatment, we also used a practical puppet rig for the dollars to achieve a more organic visual look. A [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Teaser</strong> &#8211; 15s<br />
[See post to watch Flash video]
<p><strong>Launch</strong> &#8211; 30s<br />
[See post to watch Flash video]
<p>Here are two spots we completed for Kentucky Lottery in early January. In addition to the digital animation treatment, we also used a practical puppet rig for the dollars to achieve a more organic visual look.  A fun challenge for the team! </p>
<p>Here are some photos from the production shoot:</p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0075.jpg" rel="lightbox[843]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0075_Thumb.jpg" alt="" title="Kentucky Lottery Production Shoot" width="520" height="293" class="alignnone size-full wp-image-456" /></a></p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0168.jpg" rel="lightbox[843]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0168_thumb.jpg" alt="" title="Kentucky Lottery Production Shoot" width="520" height="293" class="alignnone size-full wp-image-456" /></a></p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_Photo024.jpg" rel="lightbox[843]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_Photo024_thumb.jpg" alt="" title="Kentucky Lottery Production Shoot" width="520" height="293" class="alignnone size-full wp-image-456" /></a></p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0335.jpg" rel="lightbox[843]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0335_thumb.jpg" alt="" title="Kentucky Lottery Production Shoot" width="520" height="293" class="alignnone size-full wp-image-456" /></a></p>
<p><a href="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0194.jpg" rel="lightbox[843]"><img src="http://www.joerusso3d.com/wp-content/uploads/2011/02/KY_DSC_0194_thumb.jpg" alt="" title="Kentucky Lottery Production Shoot" width="520" height="293" class="alignnone size-full wp-image-456" /></a></p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>Director</strong><br />
<a href="http://www.linkedin.com/in/herocompany">Rich Haesemeyer</a></p>
<p><strong>Storyboard Artist</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Puppeteers</strong><br />
<a href="http://www.alicia-reece.com/">Alicia Reece</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>3D Artists + Animators</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a><br />
<a href="http://www.linkedin.com/in/herocompany">Rich Haesemeyer</a><br />
<a href="http://zacleck.blogspot.com/">Zac Leckscheid</a></p>
<p><strong>Compositors</strong><br />
<a href="http://www.eschulist.com/">Eric Schulist</a><br />
<a href="http://www.linkedin.com/in/herocompany">Rich Haesemeyer</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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<enclosure url="http://joerusso3d.com/wp-content/uploads/2011/02/KYLOTTERY_Launch.flv" length="16516810" type="video/x-flv" />
		</item>
		<item>
		<title>General Mills &#8211; Box Tops For Education</title>
		<link>http://www.joerusso3d.com/2011/2/general-mills-box-tops-for-education</link>
		<comments>http://www.joerusso3d.com/2011/2/general-mills-box-tops-for-education#comments</comments>
		<pubDate>Thu, 13 Jan 2011 02:55:59 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[$50 Million]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[Box Tops]]></category>
		<category><![CDATA[box tops for education]]></category>
		<category><![CDATA[BTFE]]></category>
		<category><![CDATA[commercial]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[fundraising]]></category>
		<category><![CDATA[general mills]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[nParticles]]></category>
		<category><![CDATA[pink]]></category>
		<category><![CDATA[purple]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=808</guid>
		<description><![CDATA[[See post to watch Flash video] Here&#8217;s a 15 second spot we created at Pixel Farm for General Mills&#8217; Box Tops For Education program. Tony Mills (Inferno Artist) Wrote, Designed, and Directed, with myself as the 3D Artist &#038; Animator. If you&#8217;re a box tops contributor, this one&#8217;s for you! And for you animation savvy [...]]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>Here&#8217;s a 15 second spot we created at Pixel Farm for General Mills&#8217; Box Tops For Education program.  Tony Mills (Inferno Artist) Wrote, Designed, and Directed, with myself as the 3D Artist &#038; Animator. If you&#8217;re a box tops contributor, this one&#8217;s for you!</p>
<p>And for you animation savvy people, here&#8217;s some technical notes:</p>
<p>The Box Tops pile was animated using nParticles in Maya and by using instanced geometry on the particle simulation for the Box Tops and the dollars. Everything else in the scene was key-framed, including the collision dollars when the items pop out of the pile.</p>
<p>If you show any interest in any other part of the process, send me a e-mail and I&#8217;d be more than happy to respond!</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>Director</strong><br />
<a href="http://vimeo.com/user1386539">Tony Mills</a></p>
<p><strong>3D Artist + Animator + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Sound Designers</strong><br />
<a href="http://jessemarksmusic.com/">Jesse Marks</a><br />
<a href="http://www.linkedin.com/pub/kenneth-chastain/b/67b/ab9">Ken Chastain</a></p>
]]></content:encoded>
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<enclosure url="http://joerusso3d.com/wp-content/uploads/2011/01/BTFE_24FPS_960x540.flv" length="7426939" type="video/x-flv" />
		</item>
		<item>
		<title>MonsterQuest Season 4 Creature FX Reel</title>
		<link>http://www.joerusso3d.com/2010/2/monsterquest-season-4-creature-fx-reel</link>
		<comments>http://www.joerusso3d.com/2010/2/monsterquest-season-4-creature-fx-reel#comments</comments>
		<pubDate>Sun, 12 Dec 2010 01:32:23 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[edit]]></category>
		<category><![CDATA[fur]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[monsterquest]]></category>
		<category><![CDATA[Reel]]></category>
		<category><![CDATA[sasquatch]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=772</guid>
		<description><![CDATA[[See post to watch Flash video] Remember all of those MonsterQuest videos I posted a while back? Well now it&#8217;s all in one tidy package. This is basically everything I&#8217;ve already posted with a few more shots from the show, but condensed into a short edit. Here&#8217;s a quick recap of this project: At Pixel [...]]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>Remember all of those MonsterQuest videos I posted a while back?  Well now it&#8217;s all in one tidy package. This is basically everything I&#8217;ve already posted with a few more shots from the show, but condensed into a short edit.  </p>
<p>Here&#8217;s a quick recap of this project:</p>
<p>At <a href="http://pixelfarm.com">Pixel Farm</a>, we worked on History Channel&#8217;s MonsterQuest Season 4, creating CG elements for 9 episodes over a course of 5 months, starting back in October 2009.  It was around 30 seconds &#8211; 1 minute of animation per episode, depending on the content of the show. </p>
<p>Enjoy! </p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong><U>MonsterQuest Season 4 Creature FX</U></strong></p>
<p><strong>Creative Director + Lead Compositor</strong><br />
<a href="http://www.linkedin.com/pub/tom-doeden/8/262/766">Tom Doeden</a></p>
<p><strong>Lead 3D Artist + Animator</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong><U>Reel</U></strong></p>
<p><strong>Edit</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Title Graphics</strong><br />
<a href="http://pixelfarm.com/">Chad Retrum</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Sound Designers</strong><br />
<a href="http://jessemarksmusic.com/">Jesse Marks</a><br />
<a href="http://www.linkedin.com/pub/kenneth-chastain/b/67b/ab9">Ken Chastain</a></p>
<p><strong><U>HillBilly Beast</U></strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong><U>Mothman</U></strong></p>
<p><strong>3D Character Artist + Texture Artist</strong><br />
<a href="http://vdb3d.com/">Jim Van Den Bogart</a></p>
<p><strong>3D Character Rigging Artist + Character FX Artist (Fur &#038; Dynamic Wings) + 3D Environment Artist + Animator + 3D Lighting Artist + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong><U>Shark</U></strong></p>
<p><strong>3D Artists + Animators + Compositors</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong><U>Piranha</U></strong></p>
<p><strong>3D Character Rigging Artist</strong><br />
<a href="http://www.muttsy.net/">Matt Pearson</a> </p>
<p><strong>3D Artists + Animators + Compositors</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo </a></p>
<p><strong><U>Snake</U></strong></p>
<p><strong>3D Character Rigging Artists</strong><br />
<a href="http://pixelfarm.com/">Chad Retrum</a><br />
<a href="http://vimeo.com/lloydanimates">Llyod Travis</a></p>
<p><strong>3D Artist + Animator + Compositor</strong><br />
<a href="http://pixelfarm.com/">Chad Retrum</a></p>
<p><strong><U>Lizard Monster</U></strong></p>
<p><strong>3D Character Artist</strong><br />
<a href="http://billythiex.zxq.net/">Billy Thiex</a></p>
<p><strong>3D Character Rigging Artist + 3D Environment Artist + FX Artist (Smoke) + Animator + 3D Lighting Artist + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong><U>America&#8217;s Wolfman</U></strong></p>
<p><strong>3D Character Artists</strong><br />
<a href="http://vdb3d.com/">Jim Van Den Bogart</a><br />
<a href="http://www.muttsy.net/">Matt Pearson</a></p>
<p><strong>3D Character Rigging Artist + 3D Character FX Artist (Fur)</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Animator + 3D Environment Artist</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a></p>
<p><strong>3D Lighting Artists + Compositors</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong><U>Sierra Sasquatch</U></strong></p>
<p><strong>3D Artist + Animator + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>3D Environment Artists</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Additional Animator (Background Sasquatch)</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a></p>
<p><strong><U>Additional Compositing On Every Episode</U></strong><br />
<a href="http://www.linkedin.com/pub/tom-doeden/8/262/766">Tom Doeden</a></p>
]]></content:encoded>
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		<item>
		<title>Russo Family Reunion 2010 Photos!</title>
		<link>http://www.joerusso3d.com/2010/6/russo-family-reunion-2010-photos</link>
		<comments>http://www.joerusso3d.com/2010/6/russo-family-reunion-2010-photos#comments</comments>
		<pubDate>Thu, 14 Oct 2010 02:35:24 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[droid]]></category>
		<category><![CDATA[eris]]></category>
		<category><![CDATA[HTC]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=740</guid>
		<description><![CDATA[Whoa! I haven&#8217;t posted something like this ever! But it has a certain artistic value to it&#8230; photography rather than 3d stuff. These are pictures I took while attending The Russo Family Reunion held in Deerfield Massachusetts, October 8th -11th 2010. I used my Droid Eric HTC Phone and messed around with the infamous FXcamera [...]]]></description>
			<content:encoded><![CDATA[<p>Flickr + Highslide encountered an error</p><p>Error: Photoset not found</p>
<p>Whoa!  I haven&#8217;t posted something like this ever!  But it has a certain artistic value to it&#8230; photography rather than 3d stuff.</p>
<p>These are pictures I took while attending The Russo Family Reunion held in Deerfield Massachusetts, October 8th -11th 2010.  I used my Droid Eric HTC Phone and messed around with the infamous FXcamera app to see how far I could push it!  I hope you enjoy!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Abstract Design Sketches</title>
		<link>http://www.joerusso3d.com/2010/5/abstract-design-sketches</link>
		<comments>http://www.joerusso3d.com/2010/5/abstract-design-sketches#comments</comments>
		<pubDate>Mon, 23 Aug 2010 22:50:40 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Illustrations]]></category>
		<category><![CDATA[abstract]]></category>
		<category><![CDATA[composition]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[frame]]></category>
		<category><![CDATA[framing]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[sketches]]></category>
		<category><![CDATA[storyboard]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=729</guid>
		<description><![CDATA[A series of sketches I did a while ago that I hope to turn into an illustrative motion piece. My inspiration for this was to focus on composition within a frame and to see what type of shapes are interesting. Also, I&#8217;ve been pushing myself to experiment with different styles in an effort to keep [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joerusso3d.com/wp-content/uploads/2010/08/sketches.jpg" rel="lightbox[729]"><img src="http://www.joerusso3d.com/wp-content/uploads/2010/08/sketches_thumb.jpg" alt="" title="Abstract Design Sketches" width="520" height="293" class="alignnone size-full wp-image-728" /></a></p>
<p>A series of sketches I did a while ago that I hope to turn into an illustrative motion piece.  My inspiration for this was to focus on composition within a frame and to see what type of shapes are interesting.  Also, I&#8217;ve been pushing myself to experiment with different styles in an effort to keep developing as an artist.  Oh, and for fun too.  <img src='http://www.joerusso3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>More updates once I develop this&#8230;</p>
]]></content:encoded>
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		<item>
		<title>Shop</title>
		<link>http://www.joerusso3d.com/2010/9/shop</link>
		<comments>http://www.joerusso3d.com/2010/9/shop#comments</comments>
		<pubDate>Tue, 10 Aug 2010 21:22:01 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Shop]]></category>
		<category><![CDATA[arh]]></category>
		<category><![CDATA[bell]]></category>
		<category><![CDATA[helicopter]]></category>
		<category><![CDATA[knife]]></category>
		<category><![CDATA[kunai]]></category>
		<category><![CDATA[purchase]]></category>
		<category><![CDATA[store]]></category>
		<category><![CDATA[turbosquid]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=693</guid>
		<description><![CDATA[I&#8217;ve added a shop section to sell 3d models I&#8217;ve created and will be creating. You can purchase them from TurboSquid.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve added a shop section to sell 3d models I&#8217;ve created and will be creating.  You can purchase them from TurboSquid.</p>
<p><a href="http://www.turbosquid.com/Search/Artists/jrusso?referral=jrusso"><img src="http://www.joerusso3d.com/wp-content/uploads/2010/08/mm-banner-full-artist.gif" alt="" title="mm-banner-full-artist" width="468" height="60" class="alignnone size-full wp-image-681" /></a></p>

<table id="wp-table-reloaded-id-7-no-1" class="wp-table-reloaded wp-table-reloaded-id-7">
<tbody>
	<tr class="row-1">
		<td class="column-1"><a href="http://www.turbosquid.com/3d-models/3d-kunai-knife/427656?referral=jrusso"><img src="http://www.joerusso3d.com/wp-content/uploads/2010/08/Content_2009_07_16__17_01_41_beauty.jpgea36678b-5c8c-4597-94c4-7f489e958a17Large.jpg" width="230" height="230"/><center><b>Kunai Knife</b></center></a></td><td class="column-2"><a href="http://www.turbosquid.com/FullPreview/Index.cfm/ID/548635?referral=jrusso"><img src="http://www.joerusso3d.com/wp-content/uploads/2010/08/Content_2010_08_01__01_45_35_helicoptercolor.000.jpg7bb6901f-9824-4bd2-b710-5d5c1682666dLarge.jpg" width="230" height="230"/><center><b>Bell ARH </b></center></a></td><td class="column-3"><img src="http://www.joerusso3d.com/wp-content/uploads/2010/08/trans2.png" width="230" height="230"/></td>
	</tr>
</tbody>
</table>

]]></content:encoded>
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		<item>
		<title>Twins Baseball Stadium Graphics &#8211; Pre-Game Spot</title>
		<link>http://www.joerusso3d.com/2010/2/twins-baseball-stadium-graphics-pre-game-spot</link>
		<comments>http://www.joerusso3d.com/2010/2/twins-baseball-stadium-graphics-pre-game-spot#comments</comments>
		<pubDate>Tue, 11 May 2010 05:01:54 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[after effects]]></category>
		<category><![CDATA[baseball]]></category>
		<category><![CDATA[black]]></category>
		<category><![CDATA[minneapolis]]></category>
		<category><![CDATA[minnesota]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[orange]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[rooster]]></category>
		<category><![CDATA[twins]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=547</guid>
		<description><![CDATA[[See post to watch Flash video] 3 weeks before the opening game and we need an animation that not only brands Pixel Farm but shows the relationship between Pixel Farm and the Twins. Can we do it? YES! And we did, and this is what is the result from those 3 weeks of quick milestone [...]]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>3 weeks before the opening game and we need an animation that not only brands <a href="http://pixelfarm.com">Pixel Farm</a> but shows the relationship between <a href="http://pixelfarm.com">Pixel Farm</a> and the Twins.  Can we do it?  YES!  And we did, and this is what is the result from those 3 weeks of quick milestone turnarounds, little exercise, and a lot of consumption of Chinese food.  </p>
<p>This plays 40 minutes before the game starts, on the big screen.  So if you go to a Twins game, look out for it!  Enjoy!</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>Director</strong><br />
<a href="http://www.linkedin.com/pub/kurt-angell/17/615/841">Kurt Angell</a></p>
<p><strong>Producers</strong><br />
<a href="http://pixelfarm.com/">Bill Kruse</a><br />
<a href="http://pixelfarm.com/">Paul Sadeghi</a></p>
<p><strong>Designer + Animator</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a></p>
<p><strong>3D Modeling Artists + Texture Artists</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>FX Artists</strong><br />
<a href="http://www.eschulist.com/">Eric Schulist</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a><br />
<a href="http://www.linkedin.com/in/herocompany">Rich Haesemeyer</a></p>
<p><strong>3D Lighting Artists</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Compositors</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.eschulist.com/">Eric Schulist</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>End-Tag Animators &#038; FX Artists</strong><br />
<a href="http://pixelfarm.com/">Chad Retrum</a><br />
<a href="http://www.eschulist.com/">Eric Schulist</a><br />
<a href="http://www.linkedin.com/pub/kurt-angell/17/615/841">Kurt Angell</a></p>
<p><strong>Sound Designer</strong><br />
<a href="http://www.linkedin.com/pub/kenneth-chastain/b/67b/ab9">Ken Chastain</a></p>
]]></content:encoded>
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		<title>Twins Baseball Stadium Graphics &#8211; Home Run</title>
		<link>http://www.joerusso3d.com/2010/2/twins-baseball-stadium-graphics-homerun</link>
		<comments>http://www.joerusso3d.com/2010/2/twins-baseball-stadium-graphics-homerun#comments</comments>
		<pubDate>Tue, 11 May 2010 04:37:31 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[baseball]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[minneapolis]]></category>
		<category><![CDATA[minnesota]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[orange]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[red]]></category>
		<category><![CDATA[twins]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=539</guid>
		<description><![CDATA[[See post to watch Flash video] At Pixel Farm, we recently completed the in-game graphics for the Twins&#8217; new baseball stadium (Target Field). Since I was working on MonsterQuest as this project was in production, I only had a chance to work on one of several animations: the homerun situational graphic. I worked on the [...]]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>At <a href="http://pixelfarm.com">Pixel Farm</a>, we recently completed the in-game graphics for the Twins&#8217; new baseball stadium (Target Field).  Since I was working on MonsterQuest as this project was in production, I only had a chance to work on one of several animations: the homerun situational graphic.</p>
<p>I worked on the end part where the ball collides with the text and everything shatters, using particles instancing &#038; keyframe animation to achieve the effect.  The main challenge of this project was figuring out the timing for the slow motion.  To do this we animated a moderately paced timing, and changed the &#8220;by frame&#8221; at render time to get more or less frames. Because of this extended sub-frame sampling, we had to sub-frame sample our particles too, which took a really long time to simulate.  But after all of that, we created something of insanity&#8230;and everyone felt great about it.</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>3D Modeling Artists + Texture Artists</strong><br />
<a href="http://pixelfarm.com/">Chad Retrum</a><br />
<a href="http://www.eschulist.com/">Eric Schulist</a><br />
<a href="http://www.muttsy.net/">Matt Pearson</a></p>
<p><strong>3D Artists + Animators + FX Artists + Compositors</strong><br />
<a href="http://pixelfarm.com/">Chad Retrum</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a><br />
<a href="http://www.linkedin.com/in/herocompany">Rich Haesemeyer</a></p>
<p><strong>Sound Designers</strong><br />
<a href="http://jessemarksmusic.com/">Jesse Marks</a><br />
<a href="http://www.linkedin.com/pub/kenneth-chastain/b/67b/ab9">Ken Chastain</a></p>
]]></content:encoded>
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<enclosure url="http://www.joerusso3d.com/wp-content/uploads/2010/05/HOMERUN.flv" length="1847404" type="video/x-flv" />
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		<title>MonsterQuest &#8211; Sierra Sasquatch</title>
		<link>http://www.joerusso3d.com/2010/2/monsterquest-sierra-sasquatch</link>
		<comments>http://www.joerusso3d.com/2010/2/monsterquest-sierra-sasquatch#comments</comments>
		<pubDate>Tue, 11 May 2010 03:38:23 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[brown]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[monsterquest]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[sasquatch]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=514</guid>
		<description><![CDATA[[See post to watch Flash video] Holodeck creature animation for MonsterQuest. The final animation I worked on for the show. I reused &#038; altered the sasquatch I created for the first episode, and added a younger version. Pixel Farm Credits 3D Character Artist + Animator + Lighting Artist + Compositor Joe Russo 3D Environment Artists [...]]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>Holodeck creature animation for MonsterQuest.</p>
<p>The final animation I worked on for the show.  I reused &#038; altered the sasquatch I created for the first episode, and added a younger version.</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>3D Character Artist + Animator + Lighting Artist + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>3D Environment Artists</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Additional Animator (Background Sasquatch)</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a></p>
]]></content:encoded>
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		<title>MonsterQuest &#8211; America&#8217;s Wolfman</title>
		<link>http://www.joerusso3d.com/2010/2/monsterquest-americas-wolfman</link>
		<comments>http://www.joerusso3d.com/2010/2/monsterquest-americas-wolfman#comments</comments>
		<pubDate>Tue, 11 May 2010 03:18:46 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[brown]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[monsterquest]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[werewolf]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=504</guid>
		<description><![CDATA[[See post to watch Flash video] Holodeck creature animation for MonsterQuest. Pixel Farm Credits 3D Character Artists Jim Van Den Bogart Matt Pearson 3D Character Rigging Artist + Character FX Artist (Fur) Joe Russo Animator + 3D Environment Artist Amanda Nelson Lighting Artists + Compositors Amanda Nelson Joe Russo]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>Holodeck creature animation for MonsterQuest.</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>3D Character Artists</strong><br />
<a href="http://vdb3d.com/">Jim Van Den Bogart</a><br />
<a href="http://www.muttsy.net/">Matt Pearson</a></p>
<p><strong>3D Character Rigging Artist + Character FX Artist (Fur)</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
<p><strong>Animator + 3D Environment Artist</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a></p>
<p><strong>Lighting Artists + Compositors</strong><br />
<a href="http://www.apandastudio.com/">Amanda Nelson</a><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
]]></content:encoded>
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		<title>MonsterQuest &#8211; Lizard Monster</title>
		<link>http://www.joerusso3d.com/2010/2/monsterquest-lizard-monster</link>
		<comments>http://www.joerusso3d.com/2010/2/monsterquest-lizard-monster#comments</comments>
		<pubDate>Tue, 11 May 2010 03:06:39 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[lizard]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[monsterquest]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[pixel farm]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=494</guid>
		<description><![CDATA[[See post to watch Flash video] Holodeck creature animation for MonsterQuest. Pixel Farm Credits 3D Character Artist Billy Thiex 3D Character Rigging Artist + CG Environment Artist + FX Artist (Smoke) + Animator + Lighting Artist + Compositor Joe Russo]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>Holodeck creature animation for MonsterQuest.</p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>3D Character Artist</strong><br />
<a href="http://billythiex.zxq.net/">Billy Thiex</a></p>
<p><strong>3D Character Rigging Artist + CG Environment Artist + FX Artist (Smoke) + Animator + Lighting Artist + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
]]></content:encoded>
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		<title>MonsterQuest &#8211; Mothman</title>
		<link>http://www.joerusso3d.com/2010/2/monsterquest-mothman</link>
		<comments>http://www.joerusso3d.com/2010/2/monsterquest-mothman#comments</comments>
		<pubDate>Tue, 11 May 2010 01:04:13 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[brown]]></category>
		<category><![CDATA[monsterquest]]></category>
		<category><![CDATA[mothman]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=481</guid>
		<description><![CDATA[[See post to watch Flash video] Another holodeck creature animation for MonsterQuest. Pixel Farm Credits 3D Character Artist Jim Van Den Bogart 3D Character Rigging Artist + Character FX Artist (Fur &#038; Dynamic Wings) + 3D Environment Artist + Animator + Lighting Artist + Compositor Joe Russo]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>Another holodeck creature animation for MonsterQuest.  </p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>3D Character Artist</strong><br />
<a href="http://vdb3d.com/">Jim Van Den Bogart</a></p>
<p><strong>3D Character Rigging Artist + Character FX Artist (Fur &#038; Dynamic Wings) + 3D Environment Artist + Animator + Lighting Artist + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
]]></content:encoded>
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		<title>MonsterQuest &#8211; HillBilly Beast</title>
		<link>http://www.joerusso3d.com/2010/2/monsterquest-hillbilly-beast</link>
		<comments>http://www.joerusso3d.com/2010/2/monsterquest-hillbilly-beast#comments</comments>
		<pubDate>Mon, 10 May 2010 05:20:18 +0000</pubDate>
		<dc:creator>Joe</dc:creator>
				<category><![CDATA[Professional]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ds max]]></category>
		<category><![CDATA[brown]]></category>
		<category><![CDATA[grey]]></category>
		<category><![CDATA[history channel]]></category>
		<category><![CDATA[monsterquest]]></category>
		<category><![CDATA[nuke]]></category>
		<category><![CDATA[pixel farm]]></category>
		<category><![CDATA[purple]]></category>
		<category><![CDATA[sasquatch]]></category>
		<category><![CDATA[vray]]></category>

		<guid isPermaLink="false">http://www.joerusso3d.com/?p=466</guid>
		<description><![CDATA[[See post to watch Flash video] We wrapped up production for The History Channel&#8217;s MonsterQuest TV series recently at Pixel Farm, creating cg elements for 9 episodes over a course of 5 months, starting back in October 2009. It was around 30 seconds &#8211; 1 minute of animation per episode, depending on the content of [...]]]></description>
			<content:encoded><![CDATA[[See post to watch Flash video]
<p>We wrapped up production for The History Channel&#8217;s MonsterQuest TV series recently at <a href="http://pixelfarm.com">Pixel Farm</a>, creating cg elements for 9 episodes over a course of 5 months, starting back in October 2009.  It was around 30 seconds &#8211; 1 minute of animation per episode, depending on the content of the show. </p>
<p>This particular piece is called The Creature Holodeck which plays early in the show, describing the creature through V.O. and motion.  </p>
<p><strong><a href="http://pixelfarm.com">Pixel Farm</a> Credits</strong></p>
<p><strong>3D Artist + Animator + Compositor</strong><br />
<a href="http://www.joerusso3d.com/">Joe Russo</a></p>
]]></content:encoded>
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